![]() Overall, I would say that my time with Halo Infinite was ultimately positive, but barely when there were so many moments of frustration and issues that hindered what has the chance to be the return to the peaks of the Halo series that I think happened with Halo 2 and its multiplayer. Halo Infinite also takes me back to those halcyon days of finally receiving internet for my home in time for the launch of Halo 4 and spending an obscene amount of hours in Slayer, but minus the mostly iconic Arena maps that made it so good to play. It brings me back to the Halo 2 and a bit of Halo 3 days when I adored playing the bigger maps, running around in a Mongoose, honking at everyone along the way, sneaking into the enemy base, stealing the flag, and hoping to escape to my home base with my helmet intact. The game is not in a great place when it comes to performance and bugs, but at the same time, when it works, it is a return to the roots of Halo that I loved. With the launch of the multiplayer beta, players on Xbox and PC (including Steam!) can jump in right now and see what the sixth mainline entry is all about.įollowing up on my preview of the technical preview in the past, I can admit that my time with Halo Infinite in its full release thus far has been troubled. When writing the Halo Infinite multiplayer review, I was troubled by the fact that I really enjoy this game but it is currently in a state that is problematic. Halo Infinite Multiplayer Review: A Troubled Return to the Roots of Fun
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